Playground
Recent
Experiments.
A space for personal work, quick explorations, and things that don't fit neatly into the main portfolio — but exist anyway.
Fluid Type Study
Exploring kinetic typography with fluid sim displacement maps.
Abstract Loop No. 7
A seamlessly looping abstract render — procedural geometry and Redshift.
Particle Systems
Playing with Houdini's POP solver for organic particle motion.
Retro Titles
An 80s sci-fi inspired title card sequence — all done in AE with zero plugins.
Glass Material Study
Chasing the perfect glass refraction in Octane — lessons learned.
Colour Grade Tests
A series of grade tests pushing contrast and saturation in Resolve's Colour page.